2009-04-10

Why, Oh, Why?

1. LET'S GET REAL

The stance of the French Government regarding the occupation of Iraq by the US-led coalition forces triggered a dark desire of revenge among many officials inside the White House, the Pentagon and some sectors of the CIA. A lobby started to form in order to get the "french surrender-monkeys" a taste of its own medicine.

In February 24, 2005, a memo was issued to some CIA top level officials. That memo ordered explicitly to set in motion a scenario that had been previously tested as a wargame. When tested in a virtual environment by the the Company "Simulation and Games Bureau", the name of the scenario that the Company was now going to turn into reality, was: "FF1".

FF1 was just one of many similar wargames tested by the "Simulation and Games Bureau". Some of those wargames were ment to Russia, Ukraine, Venezuela, Iran, even the U.K! But the FF1 wargame had one special target: France.

Purpose of the FF1 and other similar simulations? In short, to find a way to raise hell inside an unfriendly, neutral or even friendly country, without letting the World (and specially not the targeted Country) know about US involvement in the events.

In other words: Havoc by proxy.

(to be continued)

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